Showing posts with label Aiko. Show all posts
Showing posts with label Aiko. Show all posts
Friday, January 15, 2010
The Media Equation applied to sex toys
This story is so annoying I hardly know where to start talking about it. Apparently an entrepeneur has decided that adding voice response to a life-size sex doll will encourage customers to emotionally bond with his product (and thus allow his company to charge a premium price). This is the worst application I've ever seen of some already pretty questionable research, e.g., The Media Equation and the like. And I thought Aiko was creepy.
Monday, December 15, 2008
Aiko, the humanoid robot
In 1996 I attended the IROS robotics conference in Osaka, Japan as part of a group of grad student robotics researchers. We toured the robotics labs at Tokyo University (Todai). There were a lot of student projects in humanoid robots.
Here's a video of a recent humanoid robot project. It's similar to the student projects I saw, but a bit more advanced. Aiko can read (apparently) and visually track objects, react to touch, and process some natural language. Note the command language the inventor uses to control the robot: "Aiko, Japanese mode." "Aiko, trace object." These are verbal equivalents to pushing buttons on a control panel.
The entire effect of the lifelike mask, loud mechanical motors whirring, and stilted conversation is a little creepy. I think this demo is relevant to the "Uncanny Valley" hypothesis. I know it's a popular idea, that if we make our machines more "lifelike" then people will trust them and accept them, but I'm not seeing any evidence for that. I mean, look how things turned out in Blade Runner.
Here's a video of a recent humanoid robot project. It's similar to the student projects I saw, but a bit more advanced. Aiko can read (apparently) and visually track objects, react to touch, and process some natural language. Note the command language the inventor uses to control the robot: "Aiko, Japanese mode." "Aiko, trace object." These are verbal equivalents to pushing buttons on a control panel.
The entire effect of the lifelike mask, loud mechanical motors whirring, and stilted conversation is a little creepy. I think this demo is relevant to the "Uncanny Valley" hypothesis. I know it's a popular idea, that if we make our machines more "lifelike" then people will trust them and accept them, but I'm not seeing any evidence for that. I mean, look how things turned out in Blade Runner.
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